Havent seen this build floating around yet so i thought i might share it. Both make being a mage very fun. Your enemy has already dropped his shield, his sword, taken 500 points of damage to his armor while your own weapon damage has been buffed significantly. Finally, should you have gotten lucky (50% chance), by now 3 seconds have passed and you can shout again for 3 words of Elemental fury. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. It uses bound sword from conjuration for weaponry (taking all the appropriate perks), the mage armor spells from alteration (as well as a decent number of perks from the school) and uses destruction in the off-hand. Skyrim's new system of only having 2 spells at the ready at once (one in each hand) has been scaring me off, since it seems like you have to pick just 2 spells for each fight unless you do a lot of pausing to fiddle with menus mid-battle. Anyway, I like to use the illusion build where I make enemies fight each other. Though it's also amongst the more op builds because of ghostwalk and slit throat functioning so well together. All together, casting a spell buffs my weapon damage (alteration's spellblade), reduces enemy's armor (alteration's spell roil), and assuming it was a destruction spell gives me bonus weapon damage against the target (destruction's war of the elements). For once, I absolutely love playing with Sacrosanct vampires, it just spices up vampirism in all the right ways! The major gameplay mods I am using are Summermyst, Ordinator, Andromeda, Apocalypse(with ordinator patch), Wildcat, and Morningstar Racials. I'm currently working on a light armor unarmed Khajiit and a no sneak archer. Also Breton's racial affinity from Imperious allows them to recieve even stronger effects from standing stones, making our heals grossly powerful with almost zero magicka cost.To complete the build, we have to think about our defenses, so we don't get oneshotted by strong enemies. I've tried doing a Punchcat build a few times, I always get bored by level 10. Eventually, I'll delve a bit into the school of conjuration alongside illusion and alteration to be able to lurke in the shadows while my minions do my bidding. If they're stupid enough to come back, he is focused on being able to kill within seconds of drawing his blade. I like to imagine they have a heart attack because they're so angry and need to fight but cant. Smithing 60 - Sandstone Sheath - When you draw a weapon, it is automatically sharpened, granting 25% extra attack damage for 10 seconds. Race: I haven't decided between Altmer or Nord. I'm boring. Try it out! The idea goes something like this: He's mostly a pacifist, wandering with merely a torch in his off-hand, using power bashes with spellscribed fear spells to make people and beasts flee. Restoration was the primary school, Alteration is the secondary one, as I believe Ordinator's Alteration is invaluable to any mage. arajaja 3 years ago #1. Hey guys! The build is metal af. Although Iaido is a sword art, the build would work best with a handaxe. My first time using Ocatos recital I got very angry because I didn't know it was only self target spells so I was trying to just store like three fireball spells. Werewolf Build. Alteration for picking locks and armor. Coming to Skyrim in search of Grail of Betony (from Imperious mod), planning to earn money by curing people.The breton is no warrior, so I didn't perk any warrior trees and wore robes only, making them a pure mage. Are you using Legacy of the Dragonborn too? What builds did you play that you found especially fun? And oh how I was wrong.The fun starts when you unlock "False Light" perk, which allow you to "heal" enemies to deal 75% of the heal value as damage. The Elder Scrolls V: Skyrim Special Edition; Ordinator Build: The Spellblade; User Info: arajaja. A nord would be a better fit for an axe user, especially given the synergy between Avatar and Wolfstooth/Go for the Throat for fighting enemies that can't be killed in under 10 seconds. One of the most entertaining builds I ever ran. Magicka Void to finish them off. Destruction with a very heavy focus on fire spells. I used swords because the first sword perks makes you take less damage, but I found that using heavily enchanted ebony mage robes + ebony flesh gives me enough survivability. Now remember, we're playing Restoration-focused character, who can heal themselves to full HP with a single spell. Right now the only real source of cool builds are random old posts like this one. I've had my taste of stealthy play, and I must say it's quite fun. Without "cheating" and adding blocking with two weapons. Press question mark to learn the rest of the keyboard shortcuts. Alteration 90: Nullifier - You radiate a dampening field, preventing enemies within 25 feet from regenerating Magicka and Stamina. Summons Dremora only and perks to make them insanely powerful. Hey do you get skill xp from spellscribed weapon attacks? It also has no target restrictions, so that's convinient. Coming to Skyrim in search of Grail of Betony (from Imperious mod), planning to earn money by curing people. You use a wide variety of spells against different enemies (Heal Other versus living things, anti-undead spells versus undead, Diseases versus Deadra and others). I have no idea what I am doing and will be a terrible mod. Sounds fun, makes me want to try out a mage with Ordinator!Somewhat unrelated, but for someone who hasn't played a magic-focused character in Skyrim so far, how do you manage all these different spells in combat? Restoration tree also offers access to very strong anti-undead spells, which is great, since they immune to "Heal Other".But the part where it gets broken is, suprisingly, standing stones. At the time, I didn't think they would perform decent in combat, it was mostly an exploration build. Obviously this build assumes the collection of perks to make sure illusion spells affect all enemies. It's a bit OP, but using wildcat and increasing the difficulty balances it out since I am usually detectable pretty soon after going invisible. The one we're interested in is the Atronach Stone. Once I get the final sneak perk to teleport behind my enemies, this build will be in full swing with lots of fear/fury illusion spells, armor spells, paralyzation, and blinking behind enemies to crit-kill them. And the build is quite unusual compared to your typical destruction mage. Other than that, my character uses a War Axe & Shield, along with Light Armour, which are all crafted through Smithing. I think I'm going to try out an altmer pure mage, perhaps, since the idea has always fascinated me but I never got trough with playing it. The standing stones seem to be changed a lot though, and I'm not sure how I feel about yet another daily power to think about. It's too bad there's no mod that lets you draw and strike (even allowing power attacking) in the same motion. Warlock - Main: Conjuration, Destruction, Enchanting Minor: Alteration, Alchemy, Speech. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. Interesting. Uses enchanted staff in MH so spells are 25% stronger in left (staff enchanting perk). Finally, from enchanting we do more damage so long as we have a spell in our left hand and weapon in our right (enchanting's might and magic), and can store a spell to be automatically cast when we power attack, going on a short cooldown after two uses (conjuration's spellscribe+power echoes). Im installing Ordinator for the first time and I'm curious about your favorite builds! The breton is no warrior, so I didn't perk any warrior trees and wore robes only, making them a pure mage. Major skills are Illusion(Fear perks and spells), Enchanting, and One Handed(Sword branch with Dual Wielding perks), and minor points into Sneak(The first two, sneak attack damage, and sneak roll). Attacks with any weapon also reduce the magic resistance of all nearby enemies (alteration's rend resistance). Warlock build was the strongest by far felt like an absolute GOD. I highly recommend honed metal mod so you do not have to go into enchanting/smithing nearly every game. What roles will he play in the world? The following perks would take effect: 1handed 50 - Shieldbiter - Forwards power attacks with a war axe smash through a block, causing the target to drop their shield and take a critical strike that deals five times critical damage. We'll usually have access to stronger versions of ward spell, since we level Restoration, and Restoration tree also offers some nice ward perks. I did it a few times together with Daedra conjuration, which Apocalypse has a lot of options for. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Third, He would then swap the Torch for a calm spell and cast it for the following: Illusion 40 - Wilting - Those affected by a Calm spell or effect within the radius of Imposing Presence lose 200 points of armor and 50% magic resistance. Only level 13 so far since I just started it though. I've always loved summoner builds in aRPGs so that sounds pretty fun.

skyrim ordinator builds

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